Post by EXODUS Office on Dec 17, 2012 8:29:01 GMT -6
Character Info
Name: Kliff Ulysses
Subtitles: Cunning, Cruel, The Humanoid Typhoon, The Ultimate Entertainer, AND MORE...
Height: 6'3
Weight: 222 lbs
Hometown: St. Paul, Minnesota
Alignment: +6
Entrance Music: Run Like Hell - Pink Floyd
Entrance Description:
Physical Appearance: Kliff Ulysses
Ring Attire: Black tights with solid white lines crossing each other in a brickwork pattern with red splotches thrown about along the thighs. On the right; in red "Kliff Ulysses" in sharp bold font with the number 27 in white inside a red blot. One the left; "Run Like Hell" in black inside a red spot, white inside a border, and red respective to each letter and "ODSE" in white on one of the squares.
Gimmick: The perennial hotshot returning from the dead (again) eager to make an explosive comeback
Personality: Grandiose, arrogant, brash. Extremely eloquent, intelligent, and existential. He likes to talk on a scale unlike anyone else, and he likes to take the same attitude to the ring with his opponent. Clever, coy and playful to his peers but also caustic, snide, and even contentious to all. Shockingly modest at times to boot.
List up to three strengths of your character:
1. Cunning Ulysses - He plays well within the rules and the environment he works in. He is all about pushing the boundaries of what is ok, but he is smart enough to not let that cost him a match. Though his mouth could learn a lesson from that. He'll slam someone into the apron or the ropes, powerbomb them into the railing or turnbuckle, if he's feeling frisky he'll push to the razor's edge of a five count. He's extremely keen on crafting opportunities to excite the audience.
2. Humanoid Typhoon: Kliff's conditioning is insane. He'll come at you like a hurricane, and he'll claw his way back up through just about any hurt you could lay on him. And then he'll throw himself into more just to go that extra-extra distance.
3. Ultimate Entertainer: He's got a mouth and he's willing to make a filibuster just to prove a small point. He's got the attitude to get people on their feet and the voice to make them listen. He's eager to make a spectacle of his conquests, and even more eager
List up to three weaknesses of your character:
1. Hubris: Whether it be that he's feeling hot that day and knows no one else could come close or his world is just a little bit colder and he's masking his faults. Kliff is always ready to talk himself up. Always ready to show someone up. But sometimes desperate to, and can lead to moments of carelessness and may be at the expense of allies.
2. Body Strain: The storm may rage, but it can hurt him as much as it helps. He may seem invincible one second but after one epic push he could be dead on the floor since his heart just couldn't take the punishment. His mind may tell him to keep punching, but after awhile his body can no longer hear it and his heart can no longer give it.
3. Perfectionism: Kliff doesn't like when things don't end right. In fact, a less than ideal ending, or even something interrupting his perfect flow is a good way to throw him off and upset him.
Biography: Kliff Ulysses was once a very bitter, and obsessively cruel man. Bent on punishing everyone whom he blamed for his failings. He relished in the suffering of those under his boot and celebrated his cunning dominance wherever he could.
Kliff was once an enlightened, starry eyed man bent on going out of his way to entertain everyone in attendance. A happy guy with not a care in the world who just wanted to live for the show and make sure he did the best of anyone out there.
Those men were stupid. Halfhearted attempts at defining a man who prides himself of being better than definition. Now, Kliff simply exists to amuse himself. And it seems to work just fine at being entertaining for everyone else.
Wrestling Style: Jr. Heavyweight Striker
Finishers
1. THE ODSE - Kliff takes them into a suplex clutch. He hooks his arm under the arm of his opponent and locking his hands together up across their chest. He lifts them up into a vertical suplex position. He can hold it from here to show off before dropping them straight down into a sharp DDT.
2. (New Name) Samsara - Often done as a followup to the ODSE, Kliff keeps a hold of the opponent and throws himself over into a bridging arm triangle choke a la; Austin Aries' signature submission.
3. Angel Arm - Kliff tears his elbow pad off, throwing it off to the crowd to signal for his rendition of the Sliding D.
Signature Moves
1. Cunning-Sault(Affectionately dubbed: Cunny) - A top rope moonsault, or improvised to a lionsault flip into a knee drop to the opponent's head.
2. The First, Second, and Third Impact - Kliff raises his arm into the air, pulling his opponent in for a suplex. He lifts them up, and drops them into a brainbuster. Followed by rolling over, and lifting them up for another brainbuster, and a third and final brainbuster. Always succeeded by the Angel Arm.
3. (Renamed) SHOWTIME! - Kliff takes his opponent to the corner and begins assaulting them with alternating elbow strikes and chops. At the tenth chop he backs up to break the count, going to the center of the ring before making a mad dash for the stunned opponent, springing off the ropes for extra elevation to land a high impact elbow to the head.
Regular Moves
1. Knife Edge Chops
2. Elbow Strikes
3. Irish whip into a corner clothesline
4. Bulldog
5. Assorted Kicks: To the knees, to the sides, to the midsection
6. Flying Forearm/Elbow into a kip-up
7. Spinning wheel kick
8. Standing Dropkick
9. Missile Dropkick
10. Enzuigiri
11. Shining Wizard
12. Standing and Flying Elbow Drops
13. Neckbreaker
14. Leaping DDT
15. Snap Suplex
16. Russian Leg Sweep
17. Face Buster
18. Knee to the face
19. Northern Lights Suplex
20. Dragon Suplex pin
21. Rolling Elbow
22. Guillotine Choke
23. Disaster Kick
24. Sleeper Hold
25. Sleeper Slam
Name: Kliff Ulysses
Subtitles: Cunning, Cruel, The Humanoid Typhoon, The Ultimate Entertainer, AND MORE...
Height: 6'3
Weight: 222 lbs
Hometown: St. Paul, Minnesota
Alignment: +6
Entrance Music: Run Like Hell - Pink Floyd
Entrance Description:
That whiny guitar scratch echoes in. Winding and cutting until slowly it gave way to a rhythm. As the guitar picked up the drums begin to pound out, giving pulse to the arena. All you can see is the silhouette as he steps out onto the stage, and a bright white light blares out from behind him showing his shape and casting a large shadow toward the ring. He raises his arms up and begins to clap in time to the beat, instructing others to do so obediently. The spotlight slowly shines on Kliff Ulysses proudly wearing his "Kliff Ulysses! Run Like Hell 2014" as he begins making his way down the aisle.
[font size="3"][i]
Run, run, run, run[/i][/font]
[font size="3"][i]
Run, run, run, run[/i][/font]
[font size="3"][i]
Run, run, run, run[/i][/font]
[font size="3"][i]
Run, run, run, run...[/i][/font]
He bounds down the aisle, touching hands intermittently with the crowd as he makes his way to the ringside area to circle the ring.
[font size="2"]
[i]You better make your face up in
Your favourite disguise
With your button down lips and your
Roller blind eyes
With your empty smile
And your hungry heart
Feel the bile rising from your guilty past
With your nerves in tatters
As the cockleshell shatters
[b]AND THE HAMMERS BATTER DOWN YOUR DOOR![/b] [/i]
[b]YOU BETTER RUN![/b][/font]
He circles around the ring, making his way to the front steps and climbing up onto the apron where he paces to the center of and stands for a moment before climbing inside the ring and begins testing the ropes and then going toward the turnbuckle.
[b]David Zinkus:[/b] Making his way into the ring, weighing two-hundred twenty five pounds. From St. Paul, Minnesota! The Ultimate Entertainer! Kliff Ulysses!
[font size="3"][i]
Run, run, run, run[/i][/font]
[font size="3"][i]
Run, run, run, run[/i][/font]
[font size="3"][i]
Run, run, run, run[/i][/font]
[font size="3"][i]
Run, run, run, run...[/i][/font]
He climbs the turnbuckle, pulling off his shirt and throwing it into the crowd before jumping back off, grabbing the top rope and following it along to the next corner and rolling his back against the padding to test it before rebounding off the other side and following the ropes to his corner where he paces back and forth anxiously in anticipation.
Physical Appearance: Kliff Ulysses
Ring Attire: Black tights with solid white lines crossing each other in a brickwork pattern with red splotches thrown about along the thighs. On the right; in red "Kliff Ulysses" in sharp bold font with the number 27 in white inside a red blot. One the left; "Run Like Hell" in black inside a red spot, white inside a border, and red respective to each letter and "ODSE" in white on one of the squares.
Gimmick: The perennial hotshot returning from the dead (again) eager to make an explosive comeback
Personality: Grandiose, arrogant, brash. Extremely eloquent, intelligent, and existential. He likes to talk on a scale unlike anyone else, and he likes to take the same attitude to the ring with his opponent. Clever, coy and playful to his peers but also caustic, snide, and even contentious to all. Shockingly modest at times to boot.
List up to three strengths of your character:
1. Cunning Ulysses - He plays well within the rules and the environment he works in. He is all about pushing the boundaries of what is ok, but he is smart enough to not let that cost him a match. Though his mouth could learn a lesson from that. He'll slam someone into the apron or the ropes, powerbomb them into the railing or turnbuckle, if he's feeling frisky he'll push to the razor's edge of a five count. He's extremely keen on crafting opportunities to excite the audience.
2. Humanoid Typhoon: Kliff's conditioning is insane. He'll come at you like a hurricane, and he'll claw his way back up through just about any hurt you could lay on him. And then he'll throw himself into more just to go that extra-extra distance.
3. Ultimate Entertainer: He's got a mouth and he's willing to make a filibuster just to prove a small point. He's got the attitude to get people on their feet and the voice to make them listen. He's eager to make a spectacle of his conquests, and even more eager
List up to three weaknesses of your character:
1. Hubris: Whether it be that he's feeling hot that day and knows no one else could come close or his world is just a little bit colder and he's masking his faults. Kliff is always ready to talk himself up. Always ready to show someone up. But sometimes desperate to, and can lead to moments of carelessness and may be at the expense of allies.
2. Body Strain: The storm may rage, but it can hurt him as much as it helps. He may seem invincible one second but after one epic push he could be dead on the floor since his heart just couldn't take the punishment. His mind may tell him to keep punching, but after awhile his body can no longer hear it and his heart can no longer give it.
3. Perfectionism: Kliff doesn't like when things don't end right. In fact, a less than ideal ending, or even something interrupting his perfect flow is a good way to throw him off and upset him.
Biography: Kliff Ulysses was once a very bitter, and obsessively cruel man. Bent on punishing everyone whom he blamed for his failings. He relished in the suffering of those under his boot and celebrated his cunning dominance wherever he could.
Kliff was once an enlightened, starry eyed man bent on going out of his way to entertain everyone in attendance. A happy guy with not a care in the world who just wanted to live for the show and make sure he did the best of anyone out there.
Those men were stupid. Halfhearted attempts at defining a man who prides himself of being better than definition. Now, Kliff simply exists to amuse himself. And it seems to work just fine at being entertaining for everyone else.
Wrestling Style: Jr. Heavyweight Striker
Finishers
1. THE ODSE - Kliff takes them into a suplex clutch. He hooks his arm under the arm of his opponent and locking his hands together up across their chest. He lifts them up into a vertical suplex position. He can hold it from here to show off before dropping them straight down into a sharp DDT.
2. (New Name) Samsara - Often done as a followup to the ODSE, Kliff keeps a hold of the opponent and throws himself over into a bridging arm triangle choke a la; Austin Aries' signature submission.
3. Angel Arm - Kliff tears his elbow pad off, throwing it off to the crowd to signal for his rendition of the Sliding D.
Signature Moves
1. Cunning-Sault(Affectionately dubbed: Cunny) - A top rope moonsault, or improvised to a lionsault flip into a knee drop to the opponent's head.
2. The First, Second, and Third Impact - Kliff raises his arm into the air, pulling his opponent in for a suplex. He lifts them up, and drops them into a brainbuster. Followed by rolling over, and lifting them up for another brainbuster, and a third and final brainbuster. Always succeeded by the Angel Arm.
3. (Renamed) SHOWTIME! - Kliff takes his opponent to the corner and begins assaulting them with alternating elbow strikes and chops. At the tenth chop he backs up to break the count, going to the center of the ring before making a mad dash for the stunned opponent, springing off the ropes for extra elevation to land a high impact elbow to the head.
Regular Moves
1. Knife Edge Chops
2. Elbow Strikes
3. Irish whip into a corner clothesline
4. Bulldog
5. Assorted Kicks: To the knees, to the sides, to the midsection
6. Flying Forearm/Elbow into a kip-up
7. Spinning wheel kick
8. Standing Dropkick
9. Missile Dropkick
10. Enzuigiri
11. Shining Wizard
12. Standing and Flying Elbow Drops
13. Neckbreaker
14. Leaping DDT
15. Snap Suplex
16. Russian Leg Sweep
17. Face Buster
18. Knee to the face
19. Northern Lights Suplex
20. Dragon Suplex pin
21. Rolling Elbow
22. Guillotine Choke
23. Disaster Kick
24. Sleeper Hold
25. Sleeper Slam