Post by Nicholas Gray on Feb 25, 2015 14:13:42 GMT -6
Character Info
Name: Hideki Kojima
Twitter Handle (if applicable):
Height: 5'9
Weight: 173lbs
Hometown: Iwakuni, Yamaguchi, Japan
Age: 23
Years Experience: 2
Alignment: -1
While technically not a bad person the penchant for screaming and swinging light tubes at, well, anything keeps him from being popular with others.
Entrance Music: "HEADBANGER" by Babymetal
Entrance Description: Soon(tm)
Physical Appearance: Yuko Miyamoto
Ring Attire: Look at photo of Yuko Miyamoto. There. You have it.
Gimmick: Deathmatch worker showing this dumb American deathmatch company how you do REAL deathmatches....while not realizing this ISN'T a deathmatch company.
Personality: Kojima takes deathmatches MOST SERIOUSLY, and would probably be intimidating with his dedication to violence if it wasn't for the fact no one can understand a word he says, and his penchant for poor English making him seem comedic.
List up to three strengths of your character; they can be in-ring related, personality related, whatever you think helps define your character:
1. PAIN IS KEWL - We're honestly not even sure if Kojima FEELS pain, given how he treats his own body. He certainly doesn't seem to waver in the face of it.
2. SPEED IS KEY - He's tiny and thin, and has apparently spent time training to take advantage of that, as he's shown himself to be quite fast and adept at using it against opponents.
3. UNPREDICTABLE KING - Honestly, it seems like Kojima himself barely thinks about what he's doing before he does something, making scouting him and trying to predict what he'll do next very difficult.
List up to three weaknesses of your character:
1. WHAT IS DQ? - He has absolutely no idea what a DQ even is, much less that (R)Evolution uses it. He gets DQ'd often.
2. WHAT IS ENGLISH? - His English skills could be called, at best, barebones, and it shows whenever he tries to speak or be spoken to. But hey it's not like there's some very important rule that he needs to have explained to him right?
3. WHAT IS GRAPPLE? - Also he's not really much good at real wrestling, his moveset consisting of moves simple to do through things like lightubes and onto things like thumbtacks or glass. Grapple him and he'll barely know what to do.
Athletic Background: DEATHMATCHES~~~
Biography: Nothing noteworthy. Been touring the backyard indy Deathmatch scene in Japan.
Wrestling Style: DEATHMATCH STYLE~~~
Finishers
1. STR82HEL - BxB Hulk's Axe Kick to the top of the head
2. D.D.T. (DEATHMATCH DEATH TROOPER) - what do you think
Signature Moves
1. Stunner
2. Cutter
Regular Moves You don't need to fill out all the slots for moves.
1. Scoop Slam
2. Drop Toehold
3. Hip Toss
4. Dropkick
5. Elbow Smash
6. Lariat
7. Elbow Drop
8. Knee Drop
9. Facebreaker
10. European Uppercut
Name: Hideki Kojima
Twitter Handle (if applicable):
Height: 5'9
Weight: 173lbs
Hometown: Iwakuni, Yamaguchi, Japan
Age: 23
Years Experience: 2
Alignment: -1
While technically not a bad person the penchant for screaming and swinging light tubes at, well, anything keeps him from being popular with others.
Entrance Music: "HEADBANGER" by Babymetal
Entrance Description: Soon(tm)
Physical Appearance: Yuko Miyamoto
Ring Attire: Look at photo of Yuko Miyamoto. There. You have it.
Gimmick: Deathmatch worker showing this dumb American deathmatch company how you do REAL deathmatches....while not realizing this ISN'T a deathmatch company.
Personality: Kojima takes deathmatches MOST SERIOUSLY, and would probably be intimidating with his dedication to violence if it wasn't for the fact no one can understand a word he says, and his penchant for poor English making him seem comedic.
List up to three strengths of your character; they can be in-ring related, personality related, whatever you think helps define your character:
1. PAIN IS KEWL - We're honestly not even sure if Kojima FEELS pain, given how he treats his own body. He certainly doesn't seem to waver in the face of it.
2. SPEED IS KEY - He's tiny and thin, and has apparently spent time training to take advantage of that, as he's shown himself to be quite fast and adept at using it against opponents.
3. UNPREDICTABLE KING - Honestly, it seems like Kojima himself barely thinks about what he's doing before he does something, making scouting him and trying to predict what he'll do next very difficult.
List up to three weaknesses of your character:
1. WHAT IS DQ? - He has absolutely no idea what a DQ even is, much less that (R)Evolution uses it. He gets DQ'd often.
2. WHAT IS ENGLISH? - His English skills could be called, at best, barebones, and it shows whenever he tries to speak or be spoken to. But hey it's not like there's some very important rule that he needs to have explained to him right?
3. WHAT IS GRAPPLE? - Also he's not really much good at real wrestling, his moveset consisting of moves simple to do through things like lightubes and onto things like thumbtacks or glass. Grapple him and he'll barely know what to do.
Athletic Background: DEATHMATCHES~~~
Biography: Nothing noteworthy. Been touring the backyard indy Deathmatch scene in Japan.
Wrestling Style: DEATHMATCH STYLE~~~
Finishers
1. STR82HEL - BxB Hulk's Axe Kick to the top of the head
2. D.D.T. (DEATHMATCH DEATH TROOPER) - what do you think
Signature Moves
1. Stunner
2. Cutter
Regular Moves You don't need to fill out all the slots for moves.
1. Scoop Slam
2. Drop Toehold
3. Hip Toss
4. Dropkick
5. Elbow Smash
6. Lariat
7. Elbow Drop
8. Knee Drop
9. Facebreaker
10. European Uppercut